bug posted on XNA's Connect site

By on 1/23/2008

despite the refactoring of the scurvy media pipeline architecture, trying to add large videos will result in an out of memory exception.  This is because under the covers, they're using a MemoryStream ... so even though *I'm* not using a lot of memory ... they still are.

https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=323222&SiteID=226

I filed the above bug report ... and I admit even in that bug report that my pipeline could just avoid writing so much data :-P and I am planning on improving that ... as soon as I can figure out how to write and then set the data texture data using dxt1 compression.

But I figured I'd file the bug report anyways as there could be some other reason to write lots of data to .xnb

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