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<channel>
	<title>CodeCube.NET</title>
	<link>http://codecube.net</link>
	<description>Joel Martinez' weblog</description>
	<pubDate>Wed, 14 May 2008 13:13:12 +0000</pubDate>
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		<title>Game State Management Designer</title>
		<link>http://codecube.net/?p=43</link>
		<comments>http://codecube.net/?p=43#comments</comments>
		<pubDate>Wed, 14 May 2008 13:13:11 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=43</guid>
		<description><![CDATA[Ahh the power of tooling.&#160; Could this be the beginnings of &#8220;Microsoft Visual Game Studio 2010: RAD Edition&#8220;?  
But seriously &#8230; I think there&#8217;s a lot that can be done on the tooling side.&#160; For example, it wouldn&#8217;t be too far-fetched to imagine creating a custom UITypeEditor for your content pipeline processors that spin [...]]]></description>
			<content:encoded><![CDATA[<p>Ahh the power of <a href="http://badcorporatelogo.spaces.live.com/Blog/cns!43EB71B104A2D711!253.entry?wa=wsignin1.0" target="_blank">tooling</a>.&nbsp; Could this be the beginnings of &#8220;<em>Microsoft Visual Game Studio 2010: RAD Edition</em>&#8220;? <img src='http://codecube.net/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
<p>But seriously &#8230; I think there&#8217;s a lot that can be done on the tooling side.&nbsp; For example, it wouldn&#8217;t be too far-fetched to imagine creating a custom <a href="http://msdn.microsoft.com/en-us/library/ms171840.aspx" target="_blank">UITypeEditor</a> for your content pipeline processors that spin up an XNA Graphics Device and let you edit in real time resources like heightmaps, shaders, or maybe even let you preview model material changes in real-time.</p>
<p>Cool Stuff <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=43</wfw:commentRss>
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		<title>Minor update checked in</title>
		<link>http://codecube.net/?p=42</link>
		<comments>http://codecube.net/?p=42#comments</comments>
		<pubDate>Tue, 13 May 2008 04:11:31 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Scurvy Media]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=42</guid>
		<description><![CDATA[checked in a few relatively minor items to the Scurvy.Media library:

Importer now throws an exception if the .avi file is readonly to avoid any confusion over why the import won&#8217;t work.
Video now has an &#8220;End&#8221; event that is raised when the video reaches the final frame.&#160; This can be used in cases where you need [...]]]></description>
			<content:encoded><![CDATA[<p>checked in a few relatively minor items to the <a href="http://codeplex.com/ScurvyMedia" target="_blank">Scurvy.Media</a> library:</p>
<ul>
<li>Importer now throws an exception if the .avi file is readonly to avoid any confusion over why the import won&#8217;t work.</li>
<li>Video now has an &#8220;End&#8221; event that is raised when the video reaches the final frame.&nbsp; This can be used in cases where you need to know when the video has come to an end (like an Intro video).</li>
<li>Improved the video streaming code to read fully into the byte array buffer.&nbsp; Before, I was just calling .Read on the stream, which is not guaranteed to read the full amount requested.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=42</wfw:commentRss>
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		<title>Scurvy Media Logo Contest</title>
		<link>http://codecube.net/?p=41</link>
		<comments>http://codecube.net/?p=41#comments</comments>
		<pubDate>Mon, 28 Apr 2008 21:05:56 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Scurvy Media]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=41</guid>
		<description><![CDATA[So I&#8217;m really interested in finding a really good logo for the Scurvy.Media library.&#160; Ideally, it would work in, or at least be related to the Scurvy Bones logo:
 
But that&#8217;s not a requirement.&#160; I won&#8217;t go into the properties and virtues of a good logo, since if you&#8217;re the kind of person that could [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;m really interested in finding a really good logo for the <a href="http://codeplex.com/scurvymedia" target="_blank" rel="me">Scurvy.Media</a> library.&nbsp; Ideally, it would work in, or at least be related to the <a href="http://scurvybones.com" target="_blank" rel="me">Scurvy Bones</a> logo:</p>
<p><a href="http://codecube.net/bloguploads/ScurvyMediaLogoContest_14582/scurvy_logo_big.png"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="244" alt="scurvy_logo_big" src="http://codecube.net/bloguploads/ScurvyMediaLogoContest_14582/scurvy_logo_big_thumb.png" width="220" border="0"></a> </p>
<p>But that&#8217;s not a requirement.&nbsp; I won&#8217;t go into the properties and virtues of a good logo, since if you&#8217;re the kind of person that could come up with a great logo, you&#8217;d know them better than I.&nbsp; Though if I had to give any direction (aside from the scurvy bones logo above), I&#8217;d say that I really love farseer&#8217;s logo:</p>
<p><a href="http://codecube.net/bloguploads/ScurvyMediaLogoContest_14582/FarseerPhysicsNoBorder430X260.png"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="149" alt="FarseerPhysicsNoBorder430X260" src="http://codecube.net/bloguploads/ScurvyMediaLogoContest_14582/FarseerPhysicsNoBorder430X260_thumb.png" width="244" border="0"></a> </p>
<p>It&#8217;s so simple, and iconic &#8230; and explains exactly what the farseer physics library is all about.</p>
<p>What will you win?&nbsp; aside from my undying gratitude &#8230; the winner will be forever recognized (with a link and info on any scurvy media distribution site) as the logo&#8217;s designer.</p>
<p> <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=41</wfw:commentRss>
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		<item>
		<title>Scurvy Media v0.7.2008.0427 Released!</title>
		<link>http://codecube.net/?p=40</link>
		<comments>http://codecube.net/?p=40#comments</comments>
		<pubDate>Mon, 28 Apr 2008 02:26:43 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Scurvy Media]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=40</guid>
		<description><![CDATA[I&#8217;m happy to announce that the next version of Scurvy.Media has finally been released  My original plan to support audio in this release was subsumed by some actual requests for the following features/fixes.&#160; It&#8217;s rather exciting to see the library actually being used for some projects and I hope that these items, along with [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m happy to announce that the next version of Scurvy.Media has finally been released <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> My original plan to support audio in this release was subsumed by some actual requests for the following features/fixes.&nbsp; It&#8217;s rather exciting to see the library actually being used for some projects and I hope that these items, along with further feedback will propel the project to greater and greater heights.</p>
<h2>Download</h2>
<p><a title="https://www.codeplex.com/Release/ProjectReleases.aspx?ProjectName=ScurvyMedia&amp;ReleaseId=8615" href="https://www.codeplex.com/Release/ProjectReleases.aspx?ProjectName=ScurvyMedia&amp;ReleaseId=8615">https://www.codeplex.com/Release/ProjectReleases.aspx?ProjectName=ScurvyMedia&amp;ReleaseId=8615</a></p>
<h2>Release Notes</h2>
<ul>
<li>XBox 360 Project Support!</li>
<li>Streaming playback mode is now multithreaded.&nbsp; On xbox, it defaults to Core#2.</li>
<li>Texture setting is now double-buffered to avoid <a href="http://blogs.msdn.com/shawnhar/archive/2008/04/15/stalls-part-two-beware-of-setdata.aspx" target="_blank">stalls</a>.</li>
<li>Internal video related functionality has been moved to the Scurvy.Media.VideoModel namespace to avoid crowding up the root Media namespace.</li>
<li>Fixed InvalidOperationException bug.&nbsp; Description <a href="http://codecube.net/?p=28" target="_blank">here</a>. This was a side-effect of the double buffering feature above <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
<li>Improved runtime allocation profile slightly by removing debug write statements (lots of string allocation).</li>
</ul>
<h2>Known Issues</h2>
<ul>
<li>Using &#8220;In Memory&#8221; playback type throws an exception. This will be fixed in a follow up release.</li>
<li>Using compression partially garbles the texture playback.&nbsp; There is an active thread on the XNA forums about this <a href="http://forums.xna.com/thread/56940.aspx" target="_blank">here</a>.&nbsp; Once resolved, the content pipeline will be able to support larger videos, and have a smaller disk footprint of the processed XNB file.</li>
<li>Importing a large video will still throw an OutOfMemoryException.&nbsp; I have a bug logged on the <a href="https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=323222&amp;SiteID=226" target="_blank">XNA Connect site</a>.&nbsp; However, it has been closed with no hint as to whether it was deferred, or solved.&nbsp; If the compression issue noted above is resolved, it will mitigate this issue.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=40</wfw:commentRss>
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		<item>
		<title>XNA Wiki</title>
		<link>http://codecube.net/?p=39</link>
		<comments>http://codecube.net/?p=39#comments</comments>
		<pubDate>Thu, 24 Apr 2008 13:35:38 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=39</guid>
		<description><![CDATA[Check out the new XNA Wiki.&#160; I really like the organic nature of wiki&#8217;s, so hopefully this will take off and become a serious reference for anyone doing anything with XNA.
]]></description>
			<content:encoded><![CDATA[<p>Check out the new <a href="http://www.xnawiki.com" target="_blank">XNA Wiki</a>.&nbsp; I really like the organic nature of wiki&#8217;s, so hopefully this will take off and become a serious reference for anyone doing anything with XNA.</p>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=39</wfw:commentRss>
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		<item>
		<title>New Version of Scurvy Media</title>
		<link>http://codecube.net/?p=38</link>
		<comments>http://codecube.net/?p=38#comments</comments>
		<pubDate>Wed, 23 Apr 2008 15:00:16 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Scurvy Media]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=38</guid>
		<description><![CDATA[If all goes well, I should have a new version of scurvy media out sometime this weekend.&#160; stay tuned for more details  
]]></description>
			<content:encoded><![CDATA[<p>If all goes well, I should have a new version of <a href="http://www.codeplex.com/ScurvyMedia" target="_blank">scurvy media</a> out sometime this weekend.&nbsp; stay tuned for more details <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=38</wfw:commentRss>
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		<title>All dressed up, nowhere to go</title>
		<link>http://codecube.net/?p=37</link>
		<comments>http://codecube.net/?p=37#comments</comments>
		<pubDate>Tue, 22 Apr 2008 13:26:51 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=37</guid>
		<description><![CDATA[So I&#8217;m fairly excited, having just installed phpMyID, a simple OpenID provider that I control on my own website, I find myself wanting to find somewhere to log into.&#160; Sadly, looks like aside from commenting on random blogger blogs, there&#8217;s not too many people that accept openid.&#160; 
Wouldn&#8217;t it be nice if the following accepted [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;m fairly excited, having just installed <a href="https://www.siege.org/projects/phpMyID/" target="_blank">phpMyID</a>, a simple OpenID provider that I control on my own website, I find myself wanting to find somewhere to log into.&nbsp; Sadly, looks like aside from commenting on random blogger blogs, there&#8217;s not too many people that accept openid.&nbsp; </p>
<p>Wouldn&#8217;t it be nice if the following accepted openid:</p>
<ul>
<li>Forums</li>
<li>Blog Comments</li>
<li>Sites like Digg, Flickr, and Facebook</li>
</ul>
<p>Here&#8217;s a clue &#8230; if you are even <strong>remotely</strong> involved in building web-based software.&nbsp; <strong>please</strong> be familiar with this: <a title="http://www.dataportability.org/" href="http://www.dataportability.org/">http://www.dataportability.org/</a></p>
<p> <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=37</wfw:commentRss>
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		<title>XNA Game launcher should show on my gamercard</title>
		<link>http://codecube.net/?p=36</link>
		<comments>http://codecube.net/?p=36#comments</comments>
		<pubDate>Sun, 13 Apr 2008 14:23:11 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=36</guid>
		<description><![CDATA[I filed a suggestion on XNA&#8217;s connect site:
https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=337992&#38;SiteID=226
I think that the launcher should show up on your gamercard. I would be proud to show the fact that I had recently been deploying and developing XNA games to my xbox  This could also come with some achievements that obviously only XNA Creators Club members could [...]]]></description>
			<content:encoded><![CDATA[<p>I filed a suggestion on XNA&#8217;s connect site:</p>
<p><a title="https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=337992&amp;SiteID=226" href="https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=337992&amp;SiteID=226">https://connect.microsoft.com/feedback/ViewFeedback.aspx?FeedbackID=337992&amp;SiteID=226</a></p>
<blockquote><p>I think that the launcher should show up on your gamercard. I would be proud to show the fact that I had recently been deploying and developing XNA games to my xbox <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> This could also come with some achievements that obviously only XNA Creators Club members could get, like: </p>
<ul>
<li>&#8220;Deployed an XNA Game&#8221;</li>
<li>&#8220;Used Multithreading&#8221;</li>
<li>&#8220;Used Xbox Live API&#8221;</li>
<li>&#8220;Deployed 100 Different Games&#8221;</li>
<li>&#8220;Had a Game Published&#8221;</li>
<li>&#8220;Peer Reviewed Someone Else&#8217;s Game&#8221;</li>
<li>etc.</li>
</ul>
</blockquote>
<p>What achievements would you be proud to show off as a creator&#8217;s club member? add feedback/votes to the connect item if you agree <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://codecube.net/?feed=rss2&amp;p=36</wfw:commentRss>
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		<title>Triumphant Nerds</title>
		<link>http://codecube.net/?p=35</link>
		<comments>http://codecube.net/?p=35#comments</comments>
		<pubDate>Sat, 05 Apr 2008 16:12:34 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=35</guid>
		<description><![CDATA[After watching parts 1 and 2 of the 3 part documentary Triumph of the Nerds (http://www.pbs.org/nerds/), I have to say that I find myself inspired by the fact that, arguably, the entire personal computer revolution began as a result of what is today known as user groups.&#160; It makes me extremely proud of the fact [...]]]></description>
			<content:encoded><![CDATA[<p>After watching parts 1 and 2 of the 3 part documentary <em>Triumph of the Nerds</em> (<a title="http://www.pbs.org/nerds/" href="http://www.pbs.org/nerds/">http://www.pbs.org/nerds/</a>), I have to say that I find myself inspired by the fact that, arguably, the entire personal computer revolution began as a result of what is today known as user groups.&nbsp; It makes me extremely proud of the fact that I founded the Orlando .NET User Group (<a href="http://onetug.org">http://onetug.org</a>).</p>
<p>Getting a glimpse into the passion and determination of those early pioneers also inspires me to start plugging back into the community.&nbsp; An aspect that I&#8217;ve largely been disconnected from for the past two years due to work and life.&nbsp; </p>
<p>It is so important to think of the community as a whole instead of only your own personal ambitions.&nbsp; Who knows what world-changing effort will find it&#8217;s roots in the central florida developer community.&nbsp; I don&#8217;t know, but I&#8217;d like to say I was there <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Ain&#8217;t life grand</title>
		<link>http://codecube.net/?p=34</link>
		<comments>http://codecube.net/?p=34#comments</comments>
		<pubDate>Mon, 18 Feb 2008 06:53:30 +0000</pubDate>
		<dc:creator>Joel Martinez</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://codecube.net/?p=34</guid>
		<description><![CDATA[Recent happenings:

I&#8217;ve joined Twitter to see what all the hullabaloo was about.
Met up with the guys from Likemind.us &#8230; cool bunch.&#160; Turns out the guy that runs those meetups, Alex Rudloff, was one of (or the?) guys that built twitterholic.
Work is going quite well.
Planning on going to the next ONETUG meeting this coming thursday.
Have actually [...]]]></description>
			<content:encoded><![CDATA[<p>Recent happenings:</p>
<ul>
<li>I&#8217;ve joined Twitter to see what all the hullabaloo was about.</li>
<li>Met up with the guys from <a href="http://likemind.us" target="_blank">Likemind.us</a> &#8230; cool bunch.&nbsp; Turns out the guy that runs those meetups, <a href="http://www.alexrudloff.com/" target="_blank">Alex Rudloff</a>, was one of (or the?) guys that built <a href="http://www.twitterholic.com/" target="_blank">twitterholic</a>.</li>
<li>Work is going quite well.</li>
<li>Planning on going to the next <a href="http://onetug.org" target="_blank">ONETUG</a> meeting this coming thursday.</li>
<li>Have actually rediscovered the joy in coding for fun <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
<li>Work is underway for the next version of <a href="http://www.codeplex.com/ScurvyMedia" target="_blank">ScurvyMedia</a>.&nbsp; The one where you can sync up the audio track to the video.</li>
</ul>
<p>In short &#8230; life is grand <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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