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Reusing PHPBB’s Authentication System

Question: What’s the easiest way to let a custom application re-use accounts from a PHPBB installation? Answer: The first thing that occurred to me was that I’d have to look over the PHPBB user tables, connect to mysql, and read the user’s password (which I assume is hashed) to do the authentication. The second idea [...]

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Which MultiTouch Monitor To Buy?

Last week, I pondered the state of multitouch with XNA. And I mentioned that I was considering buying a multi-touch enabled monitor from Dell. Well, over the last few days I have been shopping around on line and I’ve been pleasantly surprised to find that there are several others on the market. Acer t230h Dell [...]

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Steam and XNA Redux

I love it when information travels at the speed of internet. I posted a little blurb yesterday about whether or not Steam would publish XNA games. It was based on an email that I sent them, and the response I got back. Very quickly, a few commenters mentioned that it would be trivial to write [...]

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State of Multitouch with XNA

I’ve been very interested in multitouch every since I saw Johnny Lee’s awesome finger tracking videos. Specifically, multitouch as it relates to game development. With the impending release of windows 7 tablet PCs, I have hopes that it might open up new possibilities and markets for games on the windows platform. I’m planning on picking [...]

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The Next Decade in Software

The scientists are already hard at work at coming up with predictions for the next 10 years. I thought it would be interesting to extract from the list, the predictions that are directly related to software … along with a few recommendations on how to get started today. Augmented Reality This one is almost already [...]

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Semi-Literate Programming with C#

Recently, I’ve been reading the book Coders at Work, where author Peter Seibel interviews lots of well known developers.  One of the questions that he often asks is whether they have tried Literate Programming, an idea introduced by Donald Knuth in the 70s.  Although most of them say no, some of them have tried it [...]

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Static Access to Request-Specific Data

I wrote a post over on the nGenSoft Blog talking about how to gain Static Access to Request-Specific Data: As we have all come to learn in the last decade plus of web development, web applications are inherently stateless.  Unlike their native client cousins, every request must be treated as if it was done in [...]

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Bayesian Filtering with C#

Introducing nBayes, a new open source project which can be found here: http://nbayes.codeplex.com/ nBayes is a simple implementation of the naive bayesian spam filter described by Paul Graham in his essay "A Plan for Spam" (http://www.paulgraham.com/spam.html). The API is very simple, there are just 3 classes that you need to be familiar with. Index Entry [...]

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XNA GS 3.1 and Scurvy.Media

So unless you’ve been living  under a rock (and/or don’t care about XNA ), you obviously know that v3.1 was announced last week during the GDC.  Not a lot of info has really been put out there as far as specifics go, this seems to be one of the best sources so far: http://blogs.msdn.com/astebner/archive/2009/03/24/9506368.aspx Support [...]

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MapReduce in C# using LINQ

I recently remembered reading this article by Dare Obasanjo (Functional Programming in C# 3.0: How Map/Reduce/Filter can Rock your World) a long while ago, which was partly a response to Joel Spolsky’s article (Can Your Programming Language Do This).  In that article, Dare maps the map/reduce/filter functions to the following Linq equivalents: map -> Enumerable.Select [...]

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