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	<title>Comments on: Will Steam Publish XNA Games?</title>
	<atom:link href="http://codecube.net/2010/02/will-steam-publish-xna-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://codecube.net/2010/02/will-steam-publish-xna-games/</link>
	<description>Joel Martinez' weblog</description>
	<lastBuildDate>Fri, 03 Sep 2010 20:47:44 +0000</lastBuildDate>
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		<title>By: Erik Schulz</title>
		<link>http://codecube.net/2010/02/will-steam-publish-xna-games/comment-page-1/#comment-911</link>
		<dc:creator>Erik Schulz</dc:creator>
		<pubDate>Wed, 17 Feb 2010 18:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=261#comment-911</guid>
		<description>C++/cli interop isn&#039;t hard.  It is however time consuming boilerplate code that isn&#039;t interesting to write.  I imagine as the demand for language bindings grows they may release something.  If they make their header files publicly available someone will make an interop project.</description>
		<content:encoded><![CDATA[<p>C++/cli interop isn&#8217;t hard.  It is however time consuming boilerplate code that isn&#8217;t interesting to write.  I imagine as the demand for language bindings grows they may release something.  If they make their header files publicly available someone will make an interop project.</p>
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		<title>By: X-Tatic</title>
		<link>http://codecube.net/2010/02/will-steam-publish-xna-games/comment-page-1/#comment-910</link>
		<dc:creator>X-Tatic</dc:creator>
		<pubDate>Wed, 17 Feb 2010 11:42:44 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=261#comment-910</guid>
		<description>I don&#039;t see the problem. You can still interop with steamworks, XNA still uses D3D.. 

As for XNA framework based games, there are already some sold via steam, I just don&#039;t think they have the steamworks integration.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see the problem. You can still interop with steamworks, XNA still uses D3D.. </p>
<p>As for XNA framework based games, there are already some sold via steam, I just don&#8217;t think they have the steamworks integration.</p>
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		<title>By: Alex</title>
		<link>http://codecube.net/2010/02/will-steam-publish-xna-games/comment-page-1/#comment-909</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 17 Feb 2010 04:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=261#comment-909</guid>
		<description>That&#039;s really a shame that Steam doesn&#039;t seem to have a C# API supported already! I like making games in C# and XNA -- the only thing that doesn&#039;t seem to be there is online awareness of stuff like leaderboards and achievements - it would be rad to have those available, and Steam has a nice system for doing that sort of thing.</description>
		<content:encoded><![CDATA[<p>That&#8217;s really a shame that Steam doesn&#8217;t seem to have a C# API supported already! I like making games in C# and XNA &#8212; the only thing that doesn&#8217;t seem to be there is online awareness of stuff like leaderboards and achievements &#8211; it would be rad to have those available, and Steam has a nice system for doing that sort of thing.</p>
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		<title>By: Nick</title>
		<link>http://codecube.net/2010/02/will-steam-publish-xna-games/comment-page-1/#comment-908</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 17 Feb 2010 04:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=261#comment-908</guid>
		<description>This also just means the Steamworks stuff isn&#039;t there. I know for a fact that a few XNA games are already available on Steam such as Blueberry Garden and Lucidity.</description>
		<content:encoded><![CDATA[<p>This also just means the Steamworks stuff isn&#8217;t there. I know for a fact that a few XNA games are already available on Steam such as Blueberry Garden and Lucidity.</p>
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		<title>By: Björn</title>
		<link>http://codecube.net/2010/02/will-steam-publish-xna-games/comment-page-1/#comment-907</link>
		<dc:creator>Björn</dc:creator>
		<pubDate>Wed, 17 Feb 2010 03:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=261#comment-907</guid>
		<description>That doesn&#039;t mean anything: writing a (simple) C++/CLI wrapper aroung the Steamworks stuff won&#039;t be hard -- and I would be available to do it :)</description>
		<content:encoded><![CDATA[<p>That doesn&#8217;t mean anything: writing a (simple) C++/CLI wrapper aroung the Steamworks stuff won&#8217;t be hard &#8212; and I would be available to do it <img src='http://codecube.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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