<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Steam and XNA Redux</title>
	<atom:link href="http://codecube.net/2010/02/steam-and-xna-redux/feed/" rel="self" type="application/rss+xml" />
	<link>http://codecube.net/2010/02/steam-and-xna-redux/</link>
	<description>Joel Martinez' weblog</description>
	<lastBuildDate>Fri, 03 Sep 2010 20:47:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Joel Martinez</title>
		<link>http://codecube.net/2010/02/steam-and-xna-redux/comment-page-1/#comment-1115</link>
		<dc:creator>Joel Martinez</dc:creator>
		<pubDate>Tue, 06 Apr 2010 22:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=269#comment-1115</guid>
		<description>The C# wrapper is not (to my knowledge) publicly available. As the FAQ states, if your game is chosen for publication on the steam network, you will, at that point be provided with the SDK (and presumably the C# wrapper) to integrate into your game.</description>
		<content:encoded><![CDATA[<p>The C# wrapper is not (to my knowledge) publicly available. As the FAQ states, if your game is chosen for publication on the steam network, you will, at that point be provided with the SDK (and presumably the C# wrapper) to integrate into your game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bane</title>
		<link>http://codecube.net/2010/02/steam-and-xna-redux/comment-page-1/#comment-1114</link>
		<dc:creator>Bane</dc:creator>
		<pubDate>Tue, 06 Apr 2010 04:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://codecube.net/?p=269#comment-1114</guid>
		<description>&quot;But yeah, they wrote a little C# wrapper for their Steamworks-dll&quot;

Where is this wrapper? I&#039;ve searched everywhere for it.  If they = steamworks, you previously posted this &quot;We do not directly support games written using the XNA framework.  Steamworks is written in C++&quot;.  Is this a contradiction or where can I find this wrapper.. 

I also tried interop assistant, but it returns an error that says &quot;The module was expected to contain an assembly manifest&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;But yeah, they wrote a little C# wrapper for their Steamworks-dll&#8221;</p>
<p>Where is this wrapper? I&#8217;ve searched everywhere for it.  If they = steamworks, you previously posted this &#8220;We do not directly support games written using the XNA framework.  Steamworks is written in C++&#8221;.  Is this a contradiction or where can I find this wrapper.. </p>
<p>I also tried interop assistant, but it returns an error that says &#8220;The module was expected to contain an assembly manifest&#8221;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
