Scurvy.Media Now Supports XNA GS 3.0

well, it was a long time coming … my apologies to those who were waiting for this :-) but I finally got around to releasing a version of Scurvy.Media that was compiled against XNA 3.0

You can find the latest download here: http://www.codeplex.com/ScurvyMedia

There aren’t any new features … the reason this got caught up in the first place is because I was trying to have zune support in before I released it and then I got busy.  Oh well, c’est la vie … I still have to work out the specific surface format and data format that will work on the zune.  I think I’m close …

Please let me know if you encounter any issues with this version :-) thanks!

1 Comment »

  1. Damian Said,

    April 27, 2009 @ 7:29 pm

    I get this Error when I debug in XNA 3.0, i loaded the Scurvy.Media and added it as a reverence but when i put it in to the line of code like this:
    ContentManager content = new VideoContentManager(Services);
    It errors with this message:
    Error 2 An object reference is required for the non-static field, method, or property ‘Microsoft.Xna.Framework.Game.Services.get’ C:\Users\Damian\Desktop\Paintball\Paintball\GameScreen.cs 25 61 Paintball

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